Resources (textures, light profiles and BSDF measurements).Both exporter and importer warn about such occurrences. mi importer to detect these values and replacing them by the value '1.' allowing the continuation of the import. mi exporter detects NaN values in geometric data, it dumps them in the appropriate format. mi import and export has been generalized. The performance of both decals and projectors handling when adding or removing decals or projectors, respectively, has been improved.The original reasons for that flag are gone, and its absence did not reveal any problems so far. On Linux, plugins are no longer loaded with the RTLD DEEPBIND flag since it causes problems with Address Sanitizer (see ).
The color space of AxF import is now configurable.Support for compute version 2.x (Fermi generation) has been removed due to CUDA 9.
Some entries, such as the mention of Iray Realtime, Linux, etc, currently have no bearing on Daz Studio itself but are included for completeness. * Note: The entries below come directly from the NVIDIA Iray release notes. A separate discussion thread will remain available ( linked below), but the thread itself will be closed for comment so as to avoid the information being buried by the discussion and to provide notification through regular features of the forum software.
In order to address some of these issues and bring more visibility to the changes for those who want/need it, we are now splitting these posts off into their own thread. This same information would also then be reposted when a Public Build was eventually promoted to General Release. In many cases, while the information contained within the posts was/is useful to those that want/need it, it seemed to go unread by many. Since the release of Daz Studio that followed the initial introduced NVIDIA Iray in Daz Studio ( 4.8 - initial introduction, 4.9 - following release), a list of its changes have typically been made available in the posts that immediately follow the announcement. When a new build of Daz Studio includes a new version of the NVIDIA Iray renderer, the new build of the renderer comes with its own set of bug fixes, new features, adjustments to existing features, etc.